﻿using System;

namespace Valve.VR
{
	// Token: 0x02000565 RID: 1381
	public struct HmdVector3d_t
	{
		// Token: 0x0400137A RID: 4986
		public double v0;

		// Token: 0x0400137B RID: 4987
		public double v1;

		// Token: 0x0400137C RID: 4988
		public double v2;
	}
}
